There you have it! Upon reaching full Stealth, a sound effect plays to indicate it. Press Q to consume 25% of the player's maximum stealth to perform a swift upwards/diagonal dash which leaves a trail of plagued clouds. 2. Rogue weapons may be consumable, in which they can typically be picked back up after impacting enemies or blocks, or non-consumable, which may be used infinitely without cost or drops.Timestamp:0:00 - Intro0:06 - Shattered Sun0:16 - Hell's Sun0:25 - Sylvan Slasher0:46 - Lunar Kunai1:03 - Wave Pounder1:19 - Ghoulish Gouger1:27 - Celestial Reaper1:38 - God's Paranoia1:51 - Cosmic Kunai2:11 - The Reaper2:23 - Elemental Disk2:36 - Molten Amputator2:58 - Sealed Singularity3:11 - Jaws of Oblivion3:22 - Profaned Partisan3:30 - Bloodsoaked Crasher3:44 - Eradicator4:01 - Stellar Contempt4:10 - Hypothermia4:21 - Tarragon Throwing Dart4:29 - Alpha Virus4:43 - Valediction4:56 - Executioner's Blade5:11 - Galaxy Smasher5:20 - Toxicant Twister5:36 - Utensil Poker5:45 - Deific Thunderbolt5:58 - Empyrean Knives6:13 - Time Bolt6:23 - Nanoblack Reaper6:41 - Night's Gaze6:50 - Deep Sea Dumbell7:01 - Infernal Spear7:14 - Eclipse's Fall7:25 - Celestus7:36 - Scourge of The Cosmos7:45 - Phantasmal Ruin7:54 - Penumbra8:04 - Illustrious Knives8:17 - Supernova8:33 - The Final Dawn9:02 - Triactis' True Paladinian Mage-Hammer of Might9:12 - Plasma Grenade9:23 - Scarlet Devil9:39 - OutroJoin my Discord Server: https://discord.gg/DZKtVwqFor more info, check: https://calamitymod.gamepedia.com/Rogue_weapons Music used in this video: Starbound OST - Cygnus x1#Terraria #CalamityTerraria is an action-adventure sandbox platformer game developed by Re-Logic.Play Terraria Now:Steam (PC) : https://store.steampowered.com/app/105600/Terraria/GOG (PC) : https://www.gog.com/game/terrariaAndroid : https://play.google.com/store/apps/details?id=com.and.games505.TerrariaPaid\u0026hl=eniOS : https://apps.apple.com/us/app/terraria/id640364616The Calamity Mod is a large content mod for Terraria which adds many hours of endgame content and dozens of enemies and bosses dispersed throughout the vanilla game's progression. Spear clones similarly home onto enemies, and fade away over time. Throws two at once and spawns coral shards on enemy hits. I still keep it even after moon lord for aoe things. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register. Hopefully this helps lots of beginners to calamity now and in the future. Like what weapon should I use for each phase for bosses, currently, I have victide/cimtane (which one to use?) Most rogue weapons have unique stealth strike effects, listed below. All rights reserved. +20 maximum stealth, 6% increased rogue damage, and rogue critical strike chance. Thankfully, the Calamity mod is very well balanced, so it works most of the time. The is a Calamity Rogue Class Guide showing Builds and Loadouts at each stage of Calamity making your Rogue OP in Normal, Expert, Revengeance, and Death Mode!Rogue Guide Timestamps:0:32 - Pre-Boss2:51 - Pre-Perforators/Hive Mind4:11 - Pre-Skeletron5:49 - Pre-Slime God6:45 - Pre-Wall of Flesh (WoF)7:07 - Pre-Mechanical Bosses9:33 - Pre-Calamitas/Plantera10:51 - Pre-Golem11:44 - Pre-Lunar Events13:24 - Pre-Moon Lord15:14 - Pre-Providence16:38 - Pre-Polterghast18:01 - Pre-Devourer of Gods (DoG)19:12 - Pre-Yharon (Phase 1)20:28 - Pre-Yharon (Phase 2)21:40 - Pre-Supreme Calamitas (SCal)24:00 - Endgame / Boss RushTo see more about the Rogue Class in Calamity, check out my Terraria Calamity Death Mode Raiden the Rogue playthrough!I have been inspired to create Terraria content on YouTube and play Terraria again in 2020 inspired by PewDiePie Terraria live streams, ChippyGaming/ChippysCouch, HappyDays, and Leviathan. Imagine returning your modded terraria that was made 9 month before calamity update you'll notice that one of your thrower weapon Turn into a rogue weapon which thrower damage increase doesn't affect your rogue weapon So anyone make this mod a real thing That include Armor, Weapon, Accessory, ETC P.S I'm a very crappy Modder. Overall, Rogue is the perfect class to use if you want the full calamity experience on the first try. @TrainerRobo if you need unlimited potions, use lan's toggleable potions in conjunction with lan's unlimited buff slots. Moves faster and explodes into 4 extra bubbles. The rogue class utilizes a unique Stealth mechanic granted by its armors, and makes use of thrown rogue weapons . Causes a row of twenty identical, non-homing blades to rain from the sky. You. What i really want from this mod is to change lucky and precise, the accessory reforges. Causes 1-2 shurikens to appear on enemy hits. It's a solid weapon and useful for multiple bosses, but not overpowered. . They are usually thrown from the. Stealth strikes have +10 armor peneration and deal 10% more damage. This is a neat ranged weapon that shoots beautiful helix plasma particles that cover a wide area, pierce, and do a lot of damage. Heya! Rogue weapons are weapons belonging to the Rogue class. It's original stealth mechanic is useless because standing still while fighting a boss is a death. corpus avertor is a must have, with its healing and great damage. You have all your mods installed, and you're ready to rock. The Calamity Mod modifies some vanilla potions including Flasks to grant rogue-based effects. @EYE FOUND YOU . May be it should be nerfed in the next version. 12. r/CalamityMod. Today I will showcase every rogue weapons present in the calamity mod of terraria!The idea was suggested by Ruste359 in the comments. What do I do after I get my weapon and my armor? Do you have any tips to improve my experience playing rogue? Emits a large electric field that releases lightning into enemies within. Summons three homing lightning bolts from the bottom of the screen. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register. Your ranged ability is less than the ranger, but greater than melee, often times with greater damage output. Press C to consume 25% of the player's maximum stealth to create a protective dust veil which provides +6 defense and +2 life regen. Spear releases smaller spears as it travels. I still keep it even after moon lord for aoe things. Pierces more enemies and create a larger explosion. Explodes on hit and releases more energy. I hope you enjoyed reading, and be sure to comment if theres anything you disagree with or anything that I put incorrectly. Max stealth is indicated when the stealth meter turns yellow. Shatters into more high velocity rockets. 35% increased movement speed while submerged in liquid. Fires ice chunks that explodes into more shards. I've been enjoying this mod for a little bit now, it's pretty fun, although i've noticed that the mod seems to behave rather badly or wierdly with other mods. I've supported this mod. Or maybe you don't understand how to get started? Is there something Im missing. Grants more healing when returning to the player. Throws every star in the stack at once, all of which pierce indefinitely. COMPLETE Rogue Guide for Calamity 2.0.1 - Terraria Pre Boss. I love this mod so far, would it be possible to get it to work better with Intrinsics? Fires a bomb at the cursor that explodes into more souls. It is only visible to you. it's like an upgrade/ complete rework of the throwing class. Espaol - Latinoamrica (Spanish - Latin America), https://calamitymod.fandom.com/wiki/Guide:Class_setups, https://calamitymod.fandom.com/wiki/Guide:Mod_progression. Unlike vanilla Terraria, in Calamity it's much more important to pick your class from the get-go. Your world is made and you're finally in the world! I'm a veteran to Terraria, but super new to Calamity. Releases cursed sparks and fireballs as it travels. Boss fights! Dodging something while invulnerable causes full stealth to be gained. homes in regardless of position and massive aura upon impact. Bounces between enemies four times before exploding. Explodes into 16 bolts regardless of amount of enemies hit. Causes the shuriken to behave like a boomerang. Beginners Guide to Calamity (Outdated, probably wont update), (outdated. This item will only be visible to you, admins, and anyone marked as a creator. Is less affected by gravity, pierces much more, and gains 20% extra damage for each enemy hit up to a max of 200%. Sometimes, Stealth strikes can be incredibly devastating (Spent Fuel Container, Wave Pounder) or not noticeable at all (Malachite, Star of Destruction), so create a build that supports stealth or no stealth for maximum efficiency. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. I've done a few builds, and there will be more terraria building videos to come! If you are interested feel free to extract this mod (source is included) and fix it yourself. That's the beginners guide to Calamity. When I'm not lazy i'll do just that. You're almost ready to start, but there's just one more pressing matter What do I do once I've familiarized myself with the contents of my starter bag and activated whatever extra modes I want to active? Hello, this is just a normal player from Terraria. What i've noticed so far is the non-functionality of the hook of discord's teleportation from WeaponOut, the crashes when opening any menu from Luiafk's, the bad interactions with even more modifiers, and it also seems to affect Intrinsics. Normally, cadance overrides lifeforce for balance reasons but the unlimited version that luiafk provides ignores this restriction, thus giving 20% more hp that it should. Press Q to consume 25% of the player's maximum stealth to perform a swift upwards/diagonal dash which leaves a trail of lightning bolts. This is because there's a leveling system that improves your stats as a certain class the more you use the weapons in it. The is a Calamity Rogue Class Guide showing Builds and Loadouts at each stage of . Increases melee and rogue critical strike chance by 5%. Creates damaging afterimages which spawn in greater quantity as the original scythe hits more enemies. As a bonus, your aggro will be very low, which in theory would be great for multiplayer boss fightsexcept that you still have to dodge all the projectiles, and most people are playing Calamity solo at this point anyway. Stealth generates 30% faster while standing still and 20% faster while moving. You are using an out of date browser. Explodes on contact with enemies, pierces more, and explodes on contact with blocks. Stealth is a rogue-exclusive stat that the player gains access to upon wearing almost any rogue-class armor set or respective helmet. I really like it and I also really like new update. You must log in or register to reply here. Try them all! A class setups guide can be found on the Calamity wiki DeFeCtO Terrarian Mar 22, 2022 Stealth strikes have +20 armor peneration, deal 10% more damage, and heal for 1 HP. Travels slower but builds up plague seekers over time. Increases rogue damage every time the player critically strikes, stacking up to 150 times and a total of 15% increased rogue damage. The best reforge for these weapons is Flawless. Summons a coin that revolves around the player and steals money from enemies. Releases a wave of homing souls on enemy hits. Rogue projectiles very occasionally summon moon sigils behind them. I have the most recent version. Prehardmode was pretty easy, but as is to be expected, Hardmode is a whole new beast. Empyrean Star which homes in strongly on enemies. Rogue feels slightly . Throws three gravity-ignoring teeth with heavy knockback. Causes all rogue projectiles to create a slow fireball as it travels, stealth strikes create infernadoes on projectile death, after Yharon has been defeated the player is granted 10% increased movement speed and acceleration. You should also visit the calamity wiki for more info on weapons, armor and other stuff. Rogue attacks inflict Poisoned, Venom, and releases toxicclouds. also, kelvin catalyst isnt that great for bosses, but its a great weapon for events and farming for stuff, Thanks! Calamity is split into TWO different mods. There are definitely some different things. Otherwise, Throwing Class and Rogue Class will be seperated. This mod focuses on improving rogue class experience in Calamity mod. 12% increased rogue damage, 15% increased rogue projectile velocity and stealth generates 10% faster. Fabsol, please make an existing arena spawn in the dungeon I am begging you), but there is a rare Rogue weapon called the. Lifesteal effect from Bloodstained Glove and its upgrades don't have this limit, however. Releases 3-5 additional bubbles that inflict the. Create an account to follow your favorite communities and start taking part in conversations. Press J to jump to the feed. 12 projectiles erupt from every explosion. Stealth will be gained at a higher rate if the player stands still. The Bandit Npc gives you a massive variety of powerful Rogue items and weapons, so go to her whenever you kill a major boss for new items. Travels farther and strikes targets twice. Becomes fully-powered and causes stars to fall from the sky. Rogue proficiency boosts the class's damage and critical strike chance, while also uniquely boosting projectile speed. I might want to try rogue again if there was a new way to play it or Ive been playing it wrong, Occasionally dont attack for a (multiplier) of damage for your next (thrown object). As it stands it seems to disable the ability to create the intrinsic contract currently. some weapons are consumable, some aren't. Press question mark to learn the rest of the keyboard shortcuts. Becomes larger, travels slower, lasts longer, and breaks into damaging dust. It's original stealth mechanic is useless because standing still while fighting a boss is a death. enchanted axe is one of the best weapons pre-hardmode. Wearing the Ruin Medallion, Dark God's Sheath, or Eclipse Mirror will cause stealth strikes to only require the player's stealth to be at least halfway full to perform, and to only consume half of the player's maximum stealth when performed. Summons a red lightning aura to surround the player and electrify nearby enemies. I checked the code and it looks like this is happening due to the heartofdarkness respawn method in your RoguePlayer.cs. Lasts longer, pierces more enemies, and releases sun orbs at a faster rate. Valve Corporation. Please see the. Weapons are essential items used for combat against enemies, bosses, critters, and even other players during PvP games. Throws all spiky balls in the stack at once. Releases gravity affected snowflakes as it travels, rains down phantom copies instead of ice shards. . I've played this mod for about a year, and this is actually really accurate info to help the beginners, thanks for spending your time to write all of this. Press question mark to learn the rest of the keyboard shortcuts. Unlimited buffs is in my opinion, for my playthroughs, almost required. The disk can target four enemies at once. Causes the player to spin around, creating a large fire aura. To be fair though, that mod is ancient at this point. Causes three typhoons that deal half the weapons damage on enemy hits. Anyway we can get this updated for the new calamity release? Causes cosmic explosions on enemy hit that do 1.5 times the weapons damage and inflict the. Yep. Boomerangs fire seashells towards nearby enemies. Gains a larger damage and velocity boost after bouncing. Does rogue continue to be fun and viable or should I start looking to ranger? Reduces enemy aggression. As far as I am aware these are all the pre-hm bosses that will not be getting redesigns in the future. I've also included a copy of my client log for you. I've very much appreciated the changes that the Rouge class is supposed to do and I'll definitely give this one a try. 10% increased movement speed and stealth generates 20% faster while moving. Crabulon, and Slime Gods concept art for a calamity mod related major project I am working on. Stealth strikes cause a circular fan of seeking cosmilite knives to be thrown. So the first thing you want to do if you want to play Calamity is download the mod itself. Simple enough. Releases homing urchin spikes in its path. Rogue stealth will not boost throwing damage. Releases five Cosmic Scythes around the player which sharply home onto nearby enemies and cause an explosion that inflicts the. You should also visit the calamity wiki for more info on weapons, armor and other stuff. The following stats are what are granted when at maximum Stealth, listing the lowest max of 10, a typical player's max of 150 (Auric Tesla armor and an Eclipse Mirror), and the highest possible max of 200 (Auric Tesla Armor, Eclipse Mirror, Dark God's Sheath, Silencing Sheath, and Ethereal Extorter).Note that once at maximum, every point counts toward +0.67% rogue damage instead of +0.5%. The Rogue class is largely developed, with content spread throughout the game. Homes in on the nearest target after hitting an enemy. This bar will slowly increase if you dont attack, and rapidly increase if you dont move as well. May I know if Rogue Damage is just another name for Throwing Damage? Travels faster and releases several sparks as it flies. The black hole lasts longer and pulls in from farther away. Most accessory effects that trigger on stealth strike hits (like sparks created from stealth strikes while wearing Electrician's Glove) can only be triggered a maximum of 5 times per stealth strike. Releases additional light and dark shards. 15% increased rogue projectile velocity, stealth strikes summon lunar flares on enemy hits. its easy to craft and will carry. Rogue accessories and armor will not boost throwing damage nor critical strike chance. Creates a large shockwave after hitting an enemy which inflicts the Crush Depth debuff. The scythe will not return to the player for the second time when rebounding. Advertisement Coins. I'm sorry this doesn't go further on into the playthrough, but my intention with this guide is solely to help those who are considering playing get started. Grants a small chance to evade attacks in a blast of darksun light that inflicts extreme damage, evading an attack grants full stealth and has a 20s cooldown. its what i used to defeat moonlord, but you can farm corpus avertor if you dont want to have to worry about aiming. Calamity Mod Wiki is a FANDOM Games Community. Your potion options include the same Flasks that Melee uses, plus potions that reduce enemy defense, buff stealth regen, or make specific weapons better. This includes 155 weapons, 32 accessories, 5 new full armor sets, 11 armor helmets, and 2 modified vanilla armor sets, and new modifiers. . [16:33:27] [1/FATAL] [Terraria]: Main engine crash, Yeah, the error I found is below, that's what pointed me to using it while paused once I figured out what the postupdate portion was checking. . Hey everyone! Other than that, when i used it on a lightly modded environment, it behaved nicely. Same: it looks like you use outdated version of Calamity. The official subreddit for discussing the Calamity Mod for Terraria. All three spears home more aggressively, ignore tiles, and pierce more. Contents The Lionfish is also a great weapon, boasting high damage while also sticking to enemies and injecting the Acid Venom debuff. * Rogue weapons deal 50% less damage to npc in normal mode but x2 damage as stealth strike. Throws three at once with higher velocity. Stealth decreases when the player uses items or weapons, regardless of whether or not they are moving. Terraria Calamity Rust and Dust 1.4.5 Best Rouge Class Loadouts and Setups! Manage all your favorite fandoms in one place! Your equipment items focus on either dealing higher base damage with rogue weapons, or making rogue stealth generate faster, making them occur more often. You must log in or register to reply here. I need help when I try to download the mod it says that it was made for 0. It deals 60% damage of the projectile that spawned it. Grants 4 defense and 10% movement speed. 10% increased rogue damage. Bounces off walls up to 3 times. JavaScript is disabled. +0.5% rogue damage (+0.67% per point at max stealth), +13.33% rogue damage / +100% rogue damage / +133.33% rogue damage. I also post Calamity weapon and item showcase videos for endgame weapons like the Ark of the Cosmos, Eternity, Gael's Greatsword, Ataraxia, Dragon Pow, Exoblade, Exo Gladius, Gael's Greatsword, Drataliornus, Heavenly Gale, Subsuming Vortex, Celestus, Supernova, Animus, Azathoth, Contagion, The Dance of Light, Earth, Endogenesis, Illustrious Knives, Nanoblack Reaper, Red Sun, Voidragon, Scarlet Devil, Soma Prime, Crystyl Crusher, Svantechnical, Triactis' True Paladinian Mage-Hammer of Might, Vehemence, Temporal Umbrella, Apotheosis, Last Prism, Dark Spark, Yharim's Crystal, Zenith, Celebration MK2, Terraspark boots, Queen Slime, Empress of Light, Terraprisma, Flamsteed Ring, Final Dawn, Ultima, and more!Here are the gear and buffs I use when testing endgame weapons: Auric Tesla armor, Asgardian Aegis, Celestial Tracers, The Community, The Sponge, Core of the Blood God, Elemental Gauntlet, and Rampart of Deities. If I disable your mod I can create and apply the intrinsic and it seems to stick while your mod is active, but creating it doesn't work while both are running. Because of this, I wanted to try out the rogue class to get a new experience. If you attack with a full bar of stealth, some weapons will activate a stealth strike and labeled in their description, giving them new powerful uses. This effect has a 30 second cooldown before it can be used again. Creates two extra flame pillars on both sides of the original. Stealth works like this: if a player stands still with no weapons out, their stealth meter increases. Hopefully this guide will help you out! Using a rogue weapon summons a copy of the projectile that falls from the sky. six digits, on a weapon with a listed damage rating of 10(+3). do you have a list of damage changes for the weapons? Im a terraria veteran, but Im new to modding. Additionally, the stealth charge can be monitored through the stealth Meter towards the upper left-hand side of the screen. Upon executing a stealth strike, the player's stealth will be consumed. Hey author, can't wait to use this mod and have a really fun ninja playthrough. Rogue weapons are weapons belonging to the Rogue class. Releases lingering souls while traveling, and more projectiles while attached. It shows you what the mod is capable of, and makes you feel like a total badass! I also use Luiafk unlimited combat buffs, Profaned Rage Potions, Holy Wrath Potions, Yharim's Stimulants, and the Draconic ElixirTerraria is an action-adventure sandbox platformer game developed by Re-Logic. Creates an irradiated explosion after the original explosion dissipates. +10 life regen and +30 defense while in lava, Standing still grants 20% increased damage and critical strike chance and a significant boost to knockback, Nearby enemies are frozen when taking damage, Magic carpet deploys when out of flight time. This item will only be visible in searches to you, your friends, and admins. So you want to play calamity, but you're lost on what you need to download for it to work? Maintains a constant velocity, and souls released always deal maximum damage. Causes Rogue weapons to run the damage deviation calculation twice, with the higher number being applied to the damage of the weapon. Stealth generates 10% faster. Throws five at once with higher damage over time. in chronological order, this is what i used for revengeance: Prismalline, Kelvin Catalyst or Spear of Destiny, Corpus Avertor, Cranium Smasher or Fallen Paladin's Hammer. brackish flask and duststorm are good for slow, big bosses. 11. 1/15 (6.67%) chance for enemies hit to drop 1-3 gold coins. Travels slower and farther, while generating smaller disks around itself. Throws a powerful rainbow knife that has a chance to cut the player's health in half on hit. My primary weapons are Lionfish, Prismalline, and Icebreaker (which Im finding very underwhelming). Spawns ten more Scorched Blades when Scorched Blades hit an enemy. Terraria Calamity mod added a new Rogue weapon Seraphim, and it is perfectly balanced. This knife acts as a boomerang, ignores immunity frames and pierces indefinitely. Increases rogue attack speed by 12% but decreases damage by 10% and adds inaccuracy to rogue weapons. Increases rogue damage every time the player critically strikes, stacking up to 150 times and a total of 15% increased rogue damage. Leaves a trail of lingering flowers as it travels. Prehardmode was pretty easy, but as is to be expected, Hardmode is a whole new beast. #Terraria #Calamity You are using an out of date browser. You will find yourself using weapons such as Consumable Throwing Weapons (like axes, grenades, spears), Javelins (Which are endless throwing weapons), Boomerangs (Returning weapons) and Bombs (Big bang, slow fire rate). Lemme hook you up with some knowledge. A bit unfortunate you haven't played mage yet, as imo it is definitely the most fun class and gets some damn cool weapons. Causes a circle of eight thorns that deal 25% weapon damage to form around hit enemies. Travels slower but farther while releasing more fossil shards. cranium smasher lacks homing and tile pen but it does tons of damage. The Calamity Mod also features several harder difficulty modes, five new biomes and new structures, a new class, a new leveling mechanic, more than thirty new songs, over fifty recipes for previously uncraftable vanilla items and other assorted changes to vanilla gameplay. Bounces off of 2 walls, exploding on the third. To efficiently play through the game as a Rogue in the beginning of the game, just before the first boss, you will need to have enough resources and a couple of houses. i'd recommend ignoring stealth during boss fights because the damage a stealth strike does is not enough to balance out the damge you didn't deal because you weren't attacking. It may not display this or other websites correctly. Let's cover a few basic things about making your world, then we'll jump into getting started. For a better experience, please enable JavaScript in your browser before proceeding. Throws four brimstone darts, and splits more. Rogue damage is internally throwing damage, because of this, the Rogue and Throwing classes are semi-compatible with each other: The Calamity Mod modifies two vanilla armors to grant rogue-based effects. Boosts rogue and ranged damage and critical strike chance by 5%. Releases homing blood orbs on enemy hits which heal the player. Can you guys give me a list of decent pre hard mode - early hardmode weapons? Example: the interaction between lifeforce potion and cadance potion. 1.4.5 broke this mod. It may not display this or other websites correctly. May be it should be nerfed in the next version. Thrown dagger pierces infinitely, lasts longer and summons petals on enemy hits. Press J to jump to the feed. Calamity Mod - Rogue Improvements Mod is pretty good Watch on stormfront razor + ruin medallion = big damage Click to expand. if you dont want to farm cryogen then dont. Constantly rains bolts of astral energy down as it travels. Depending on the armor worn, the maximum Stealth value can vary between 50 and 130, though it is able to be boosted further through the use of accessories. JavaScript is disabled. Releases Molten Globs as it travels. Releases several plague bees upon shattering. This class utilizes a new Stealth mechanic that has synergy with Rogue-specific armor sets and weapons. set, weapons I have are: mycoroot, shroomerange, Bouncing eyeball, seashell bommerang, and the malice mode drop from desert scourge (which ones to use?) Accessories and armor belonging to the Throwing class that boost throwing damage and critical strike chance will also boost rogue weapons. Causes the resulting scythe to rebound inaccurately when returning to the player, homing into the nearest enemy but no longer pierces. +10 maximum stealth, 10% rogue damage but reduced life regen. All of these, and the upcoming concepts are based on the current in-game design. Stardust shards travel with the javelin instead of flying upward, building up as it travels. Loved the Rogue class and it would really be better to get used to it with this mod, but this mod is not compatible with Terraria Overhaul um so I downloaded recent updates for mods and I something broke. Causes a Shaderain cloud to spawn above hit enemies. Shoots three homing, gravity ignoring bolts instead of kunai. It deals 15% damage of the projectile that spawned it.