The Road to 56 is a vanilla-like major overhaul mod for Hearts of Iron IV, overhauling and expanding its content as late as 1956. This comes in handy when you're just learning the mechanics of the game and want to have fun. For example, the following will result in an icon for my_technology_1: Here it is the other way around compared to names: if the equipment doesn't have a unique icon defined, then it will use the one defined by the technology. Complete with a much improved AI, playing HOI4 no longer feels like a solved game as most playthroughs canbut rather becomes a dynamic and challenging foray into the dangers of global total war. Please see the. Any icons or textboxes can be added to the container window, and they'll appear in that position in the technology tree. By contrast, equipment of different archetypes, such as light and medium tanks, are never interchangeable. The path will be created in every folder that contains both of these technologies. Check if you have auto-updates enabled for mods and then, if youre unsure, simply relaunch the HoI4 launcher to check if all of the mods are present and up to date. Syntax add_equipment [amount] [equipment name] Examples add_equipment 1000 infantry_equipment_3 Executing this command adds 1000 of 'infantry_equipment_3' (Advanced Weapons). If a technology has several technologies connecting to it via path, then at least one of the technologies leading to it must be researched. Otherwise, the technology branch will never appear in-game. Focus on taking back the east ASAP then move to the west, as some more states in the Midwest will secede too but they're not worth much. We include affiliate links in articles. This shows up in the country's research menu in the top.research_sharing_per_country_bonus = 0.05 assigns how much of a bonus the technology sharing group grants for every other member that has researched that particular technology.categories = { } is a list of technology categories separated by whitespace characters. Also, warfare in EoanB isnt that satisfying as it still uses the mechanics from vanilla HoI 4, more or less. Interactive corporate website. Still want to play that favourite mod of yours butHoI4s latest update ruins your save game? Sometimes totally overhauling the game requires a subtle touch. All trademarks are property of their respective owners in the US and other countries. These would be used for both regular and small items - in order to make small items be smaller by appearance, folder-specific sprite definition are required. Additionally, XOR = { } is used to make the technology be mutually-exclusive with every technology specified within. By default, these are defined in /Hearts of Iron IV/interface/countrytechtreeview.gfx. After this, there are two types of experience costs that can be used: ai_will_do = { } is a MTTH block that decides the likelihood for the AI to do this focus if an AI strategy plan is not set. Do ccs not work with mods? which get used in determining which container exactly to use. This guide allows you to quickly spawn equipment in game. Check if the mods youve selected are compatible with the other mods youve downloaded. Note - all tanks now count as specialized equipment, so you must first ensure the variant is created in the tank designer then reference that tank's unique name as you would when adding any other specialized equipment. A deeply rich world fourteen years in the making, every aspect of this alternate history is fully fleshed out in this latest incarnation to delight fans of the legacy of this mod as well as new players. The GFX also decides the size. A technology or doctrine tree item is the technology itself within the tree. Here's an example of a technology-sharing group defined using all of these: Every single one of the above references is specified within defines and can be changed within a mod. This item requires all of the following other items. Notably, this also applies to the modifiers of the technology. Information, Frequently Asked This includes resources, sub-units, offensive and defensive, or sub-unit categories. Have you ever thought: Gee, HOI4 goes way too fast for me! Network N Media earns commission from qualifying purchases via Amazon Associates and other programs. Oh god, but Im just tryna help out my boys in the Himalayan Empire!! For example Infantry Equipment 1 is the parent of Infantry Equipment 2. In order to make the folder appear in-game, the graphical user interface needs to be edited accordingly. does it allow tank, ship, and aircraft designer menu? Join. Ahead-of-time/technology boost icons the position on the box, the used font, the used GFX. Additionally, this is also where sub-technologies are assigned. In 1 collection by Greatexperiment Expanded Mods - Hearts of Iron IV 3 items Description Good Evening! Road to 56 is a DLC-sized addition to your Hearts of Iron experience that has been lovingly crafted by a team of dedicated fanatics. HOI4 console commands - all Hearts of Iron 4 cheats 2023, Why Kaiserreich is the ultimate Hearts of Iron 4 mod, Become an 18th century aristocrat in this Hearts of Iron 4 mod, Hearts of Iron 4's new Officer Corps lets you promote generals to advisers, Hearts of Iron 4 DLC adds some bonkers new alternate paths for Poland, Hearts of Iron 4 DLC will let you build amphibious rocket launchers. The error message complains about something with map error. This also assigns them the indexes of 0 and 1 respectively, which get used in determining which container exactly to use. DnD alignment: Lawful Good. More than just extending the timeline to 1956, this mod peppers the entire world with greater detail and complexity. Kaiserreich asks the daring question of: What if Germany won WWI?. Technology sharing groups are a feature from the Together for Victory DLC (requiring it), allowing to receive bonuses to researching technology that other members of the group have already researched, up to 50%[5]. This is what the game does for showing the start years of technologies, for example: each one is a separate instantTextBoxType within the folder's container window. An example definition of that sprite within any /Hearts of Iron IV/interface/*.gfx file is the following: In particular, noOfFrames controls the amount of frames the sprite has, cutting the image in a left half and a right half with 2. Cities are now expanded into several provinces ramping up the siege drama of urban warfare. Make sure you dont accidentally download the old version of the mod. Please note that you must have the appropriate technology to receive the equipment. In particular, this is an example of a regular small item: In here, "Icon" represents the technology-specific icon. Unpopular opinion: battleplans are the most fun way to play the game. The creativity that the team places on the focus trees is bolstered by upgrades and expansions to the technologies, political mechanics, laws, etc. Focus on taking back the east ASAP then move to the west, as some more states in the Midwest will secede too but they're not worth much. how can I get flame tank through console command? This mod is compatible with Version 1.10 Collie & all DLC. This has an effect on production efficency retention. As of Man the Guns, USA uses the base game trees, and you need that DLC to unlock non-democratic branches. In particular, this exactly is included in the interface files: For exact technical details, see the Graphical User Interface section. Sub-units are done with enable_subunits = { }, and modules - with enable_equipment_modules = { }, with the same formatting as for equipment types: whitespace-separated entries within to set them to be unlocked. Well, there is always the option to encircle half of Poland and Belarus with light tanks, or as I like to call it, the Minsk Pocket. Questions, Paradox This mod is compatibleup to Husky 1.9.2., but it doesnt work with other non-graphics mods. It is also possible to use variables within a modifier of the ai_will_do value. But you have to go down the Confederate path. While the above folder section detailed the insides of the folder, it didn't detail adding the folder to the selection. As for the war itself, New England will secede first, then the states on the west coast and then New York and Pennsylvania. This mod will be the closest well get to a global geopolitical grand strategy set in contemporary times and its fantastic depth makes it an exciting if not eerie look at todays world. Enter the full URL of your item or group's Facebook page, Enter the full URL of your item or group's Twitter page. In general, a technologies file is laid out similarly to the following example: Each technology is hidden by default, requiring special code to be put within GUI. This comes in handy when you're just learning the mechanics of the game and want to have fun. Of all the Paradox titles to deploy massive mods libraries, none might compare with the whopping collection of over 20,000Hearts of Iron 4Mods. I've revamped my mod Scenario: Overlord and lifted it from Beta status. Please see the. Well youre in luck! EU4 Country Tags Victoria 2 Country Tags Stellaris Planet Classes This is done with a regular instantTextBoxType: The text is what gets used within localisation, and the primary thing needed to change, while the name should just be unique from all the rest. Its also not recommended you use this mod while playing minor nations. This mod caught our eye recently via our Discord sever, as it appeared to offer a Victorian-era experience wrapped in Hearts of Irons shenanigans. Doesn't seem to crash when I play normally. By default, each technology has a score of 1. When I try to make another country annex it it makes my game crash. In particular, the level will not unlock this many levels of the building, but unlock the building to be built up to that level. The slotsize = { } argument is used to tell how to translate the technology's position within folder = { } into pixels. In most cases, with "LEFT", it goes right for one unit, then goes vertically for as much as necessary, and finally continues right for as much as needed; with "UP" it goes down by one unit, goes horizontally for as much as needed, and then continues down towards the technology. When unresearched via an effect, this doesn't work entirely properly, rather, the database object in question will remain possible to use for the country until a restart of the game. If specified, then the group will only apply bonuses towards technologies located in these categories.is_faction_sharing = yes makes the technology sharing group only grant bonuses towards countries in the same faction and, vise-versa, receive bonuses only from countries in the same faction. This item will only be visible in searches to you, your friends, and admins. The position = { } argument is the position of the top-left corner of the technology icon counting from the upper left corner. Sub-technologies where to position them in the tree, which GFX they use. This is my old technology mod, and the original core of Road to 56. Defaults to false if unspecified.available = { } is a trigger block, run for every country in the technology sharing group, that details the requirements needed to remain within the group. This is a localisation key that gets assigned a value for each language within any /Hearts of Iron IV/localisation/ file. The format = "LEFT" argument is used to tell into which direction to aim x and y. One of the best things about this mod is that it does not sacrifice performance, allowing the player to enjoy a greater expanse of visual goodies without any added lag. The equipment needs of units refer to general equipment archetypes. This mod is compatible with Version 1.10 Collie & all DLC. He/Him. tiermaker.com. Youre usually left scrambling to sort out a great mess the AI has made for you, but at the same time, you can always put your nation in a terrible position, safe in the knowledge that youll be outta there long before unfriendly tanks roll into the capital. For example in the base game we have infantry_equipment_1, etc. Its a very deep well to dive into without a guide so heres ours, profiling the best of the bunch, with installation tips too. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. unbrauchbar,da der mod nicht aktualisiert wird.. Mod is broken. use the add_to_tech_sharing_group effect to do so. Folders are defined as blocks within the technology_folders = { } block in /Hearts of Iron IV/common/technology_tags/*.txt files, where the name of the block within is used as the folder's ID. This is done with inserting an instantTextBoxType with the name of "Name" into the item, usually between the "Icon" and "bonus_icon". Does not require any DLC at the moment, and users are reporting that it seems to work fine with 1.10 Collie anyway. 5 days ago. You need to sign in or create an account to do that. Statistics, stats, or equipment values are values that equipment types can carry. However, the formatting in this case is different: the building is specified with building = my_building and the level with level = 3. After this, there are two types of experience costs that can be used: xp_boost_cost = 40 and xp_research_bonus = 1.5 can be used to make the technology be boosted by experience. research_cost_coeff can be used to decrease the cost if needed: if this technology is researched, the technology it paths towards will have this cost multiplied by the research_cost_coeff. Enter the full URL of your item or group's Polycount page, Enter the full URL of your item or group's reddit page, Enter the full URL to your item or group's Sketchfab page, This item has been removed from the community because it violates Steam Community & Content Guidelines. "bonus_icon" represents the icon that's used for the one-time technology research bonus and "bonus" represents the text for the bonus saying how much it actually boosts the research. Currently compatible with 1.10 Collie. This command serves the basic but essential purpose of adding/cheating in equipment such as infantry equipment, anti tank equipment, etc. Enter the full URL of your item or group's Facebook page, Enter the full URL of your item or group's Twitter page. As of Man the Guns, USA uses the base game trees, and you need that DLC to unlock non-democratic branches. There is a lot of depth here, and more on the way, as the modding team is looking to expand the map eastward past the plains and to the Atlantic coast, where we will see the Capital Wasteland and the Commonwealth of Boston represented as well. Equipment is the military hardware needed by units to operate and largely determines their stats. The official subreddit for the Hearts of Iron 4 Mod Road to 56. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. See also: Air units. In order to have a technology as a dependency without having to draw a path, dependencies can be used as such: Since this doesn't draw a path, this does not assign the currently-defined technology to the gridbox of either of two technologies. This mod is compatible with Version 1.10 Husky & all DLC, although it has some very specific compatibility requirements. With the addition of the new in-game radio, now is a better time than ever to try this mod out! For each folder, the technology must have a gridbox assigned to show up in one of the two ways. For localisation, there are two keys assigned. While the epic tones of HOI4 may be great for the high stakes drama, its still rewarding to sit back and listen to the music of the era and of the common soldier. This is typically set to be never true for hidden technologies in order to prevent AI from researching it. BlackICE is compatible with Husky 1.9.3 and theres a test version for 1.10 Collie currently live here. For example, to add 1936 German starter light tanks, use the command: You need to sign in or create an account to do that. This mod is compatible with Version 1.10 Collie & all DLC. Create a new text document using word pad or similar software, then copy and paste the below into it: The name of the technology whether it should be displayed, and if it is: where to show it and with what font. Espaol - Latinoamrica (Spanish - Latin America). This would be necessary to set if it is possible for the entire on_research_complete = { } to either be visible or invisible depending on circustances, as the game handles generating the tooltip poorly in this circustance. A technology item is defined by using a containerWindowType with the name of techtree__item, while the small item is defined with the name of techtree__small_item. Remember that most mods are not compatible with Ironman as they change game balance. With each of the many HOI4 DLC expansions, the gargantuan family of mods has grown further, with players turning Paradoxs every new addition to their own creative ends. Its a unique way to experience Hearts of Iron 4, almost akin to a new mode. These mods do everything from slightly tweaking key in-game variables to transplanting the game into entirely new worlds. For example, slotsize = { width = 70 height = 70 } would mean that both x and y represent 70 pixels in the GUI. Support Equipment is an example of a type of equipment. The block contains technologies separated with whitespace characters, such as sub_technologies = { my_technology_1 my_technology_2 }. Researching an equipment technology unlocks a basic variant of the equipment type particular to that country. This assigns a particular experience type to the technology. This is done by putting the terrain within the scope of the sub-unit type or category. Additionally, this also serves as an AND statement unlike the path that serves as an OR statement: every dependency must be researched to complete this technology, alongside at least one of the paths leading to this technology if there's one. The nitty gritty of realistic global warfare is reflected in this meticulous reworking of the terrain textures into landscapes that not only look more realistic but speak of the startling scope of the conflict. You read that correctly. 8 days ago. This is a one stop shop for a total enhancement of the game. If a folder doesn't have specific item slots, these are used for items:GFX_technology_available_item_bg is used for technologies that are shown to be available for the player to selectGFX_technology_branch_item_bg is used for items that are mutually exclusive to a technology you've already researchedGFX_technology_unavailable_item_bg is used for technologies that the country is not yet able to researchGFX_technology_researched_item_bg is used for technologies that the country has already researched.GFX_technology_currently_researching_item_bg is used for technologies that are currently selected by the country. The icon of the technology the position on the box. Press question mark to learn the rest of the keyboard shortcuts. This is in addition to the technology's actual description, rather than overwriting it. Buildings are done with enable_building = { }. This container contains information on what's within the folder itself: the background image used, anything else in the background such as the start years of technologies or textboxes telling the branches, as well where each individual technology branch is located. This is a submod for the extensive and popular "Road to 56" you can find on the workshop. A lot of AI modifiers that apply to every single technology can be changed within defines. If you believe your item has been removed by mistake, please contact, This item is incompatible with Hearts of Iron IV. The team is currently at work on bridging the gap between the First and Second World Wars, with work being done on the interwar tech and decision trees. Join. All trademarks are property of their respective owners in the US and other countries. By default, there can be no more than 3 sub-technologies defined within an item[4]. There are plans to extend the timeline into the 1990s. with 'by blood alone' you just use the NSB tank format. The game & mechanics have been completely overhauled to fit the period that means that innovations like Tanks and Planes will take a while to enter the fray, so youll mainly be looking at infantry tactics. Usually these are used in trees pointed right from left and down from up respectively in order to make y the direction into which the tree moves. Previously Chief Germanist for Green Man Gaming. Featuring three starting scenarios in 1910, 1914 and 1919 respectively, the mod lets you control both the European powers at the center of the conflict but also take part in events like the Mexican or . Be sure to rush for the focus called something like 'Work with the Bund' and the one next to it, I think which says something about Silver Legions (EDIT: 'Recruit the Free Corps'). This would also make the description the same as the equipment's description, if one is present. This item will only be visible to you, admins, and anyone marked as a creator. I see a lot of "how to win as the soviets" posts in here. This mod adds many new features to the Road to '56, such as new leaders, new portraits, new political parties, new country names, and much more. Please see the. Man the Guns makes designing variants an integral step of building ships, as only individual hulls and modules get researched that don't unlock ship variants (or classes) by themselves. It is kept here for people who want to use it, and for possible inclusion as a mod resource. While a unit can not operate without equipment, it is important to distinguish between equipment stats and unit stats. This is because the buildings are set for states themselves, and implementing it otherwise can cause buildings to be lost if the state control goes to a country that doesn't have the building researched. Short answer, probably not. There are some recycled items from Victoria II, but this mod goes a ways towards breaking up the monotony of the early game slog where all you can do is wait for foci to finish and factories to be built. When changing the define files, make sure to use an override file rather than copying over the entire base game files, as copying over the entire thing will cause crashes even on otherwise minor game updates, which commonly add new defines. Hi, will this mod get updated when the main mod gets its update? This item will only be visible to you, admins, and anyone marked as a creator. Old World Blues brings the Fallout universe to HoI4, which makes for a surprisingly solid combination. Espaol - Latinoamrica (Spanish - Latin America). For a wider variety of game-warping cheat options, try our sister site CodesDbs massive database of game codes. The 'add_equipment' or 'ae' command can be used with these codes . show_equipment_icon = yes is used in order to make the equipment icon show up when hovering over the technology in the tree. This is mandatory to edit in order for new technologies to show up, unless the new technology requires an existing base game technology with an existing path. When a country unlocks a type of equipment while employing a matching design company, its bonuses will be attached to all variants of that equipment type. Additionally, it's possible to make the cost be modified by other technologies pathing to it. If you're looking for equipment codes, check out our equipment names list.
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